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Portfolio of Allison V. Leach, a San Francisco User Experience Researcher and Strategist

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Graduate Design Portfolio

Filtering by Category: Interaction Design

spark! Culture Cave

Allison V. Leach

logo

(please view on SlideShare's website for higher quality)

spark! Culture Cave Business Plan

Throughout my Business of Design class, I worked with three classmates to develop an in-depth proposal for a start-up. Our business, called spark!, is a manufacturer of a children’s cultural education product called Culture Cave. On this team, I supported graphic design, research, and writing tasks.

After three months of hard work and dedication, we summarized our project in a detailed business plan.

The spark! Culture Cave is a cultural immersion experience for kids between the ages of 6 and 10.

At the core of this idea is:

• an iPad app that features a new traditional story each month. the culturally-rich story provides context for a wealth of ancillary information, games, and activities included in each app.

• a sound-equipped tent with velcro walls that kids can decorate with a world map, architectural cut-outs, and other country kit materials. this is a place a child can claim as a kids-only cool hangout.

• monthly country-specific activity kits filled with open-ended, and hands-on activities that a child will look forward to

We at spark! believe that the best way to teach kids about culture is through traditional stories enhanced by interactive, open-ended, and hands-on activities that spring from that narrative.

Express Yourself Education

Allison V. Leach

Working with Interaction Theory classmates Kelly Green and Shayna Proctor, I helped to develop a concept for a start-up business that promotes social education for high school students called Express Yourself. On this project, I served as the lead writer and strategist.

Express Yourself is a curriculum designed for twelve to sixteen-year-old girls who would benefit from guidance to feel more confident as they grow up. Express Yourself is a participatory experience that empowers girls to be proud of themselves and to feel like they can assume a meaningful role in a larger social culture.

Our product is a boxed game-like lesson introduced in Health classes in public schools throughout the country. It is a 2-4 week program that is taught by a team of strong and successful local women volunteers. Lessons take place in the form of team building exercises, card games, and discussions on relevant student-chosen topics. The curriculum is supplemented by a safe online space featuring a public forum and a private journal.

Our preventative-measures program ultimately aims to reduce populations of at-risk youth - making for an overall happier and healthier society.

FlowSpace: Persuasive Technology for the Airport

Allison V. Leach

flow still

Conceived this interaction design concept with CCA Design student Lisa Woods. Our challenge was to create persuasive technology for an airport environment.

Introducing FlowSpace: an interactive video art booth that makes moving fun while you’re waiting at your gate. It offers a private space for loosening up while creating beautiful art for fellow travelers. Your unique movement designs can also be saved and shared with others via a smartphone application.